We make AI
cost less to run.

PeriA is an AI infrastructure company. We build the layer between your AI agent and the compute it wastes — starting with the pre-execution hook that saves developers up to 66% on Claude API costs.


"The biggest barrier to AI adoption isn't capability — it's cost. We're here to fix that."

AI agents like Claude are extraordinarily capable — but they're also inefficient by default. They retry failed commands, issue verbose requests, and waste tokens on noise. Developers pay for every single one of those wasted tokens.

PeriA's mission is to build infrastructure that makes AI agents as efficient as they are powerful. Our tools sit transparently in the execution path — no code changes, no workflow disruption — and compound savings with every command issued.

We started with PRECC because the problem was obvious: up to 66% of API spend in a typical Claude Code session is recoverable with the right pre-execution logic. We built that logic in under 3ms.


What we believe

Infrastructure first

The best tool is invisible. We build at the infrastructure layer so developers get results without changing how they work.

🔓

Open by default

The core of every product we ship is free for the community. Trust is built by letting people use the tools, not by writing marketing copy.

📏

Measure everything

We don't ship features without numbers. Every claim we make — up to 66%, under 3ms, 98% — comes from real session data.

🛡️

Never break the workflow

Fail-open is non-negotiable. If our tools error, they get out of the way. The developer's workflow is sacred.

🤝

Community-driven

The best rewrite rules come from the community. We build the platform and governance; developers build the skills.

💰

Honest pricing

You will always save more on API costs than you pay us. If that stops being true, we've failed.


How we got here

Jan 2026
Problem identified
Running Claude Code on a large Rust project, we noticed 40% of API tokens were spent on failed commands and retry loops. We started logging everything.
Feb 2026
First prototype
A 200-line bash hook that fixed the top 5 failure patterns. Reduced our personal session costs by 28% immediately. We kept going.
Feb 2026
PRECC first release
Rewrote in Rust for speed. Added the skill pipeline architecture. 30+ RTK rules. Average latency under 5ms. Opened to 10 beta users.
Mar 2026
PeriA founded
Incorporated. Launched PRECC publicly. up to 66% average savings across 500+ sessions. under 3ms average hook latency.
2026 Q2
Skills Marketplace
Community platform for publishing and monetising PRECC skill packs. Coming soon.

Get in touch

We're a small, focused team. We read every email.